Thursday 8 October 2009

Chapter 1 - Discuss both past current artists and works

Over the past few weeks I have been watching some old and some new experimental videos. Al tough these pieces where made several years apart there are still many similarities, they also have some differences. For example Andy Huang's 'Dollface (1998' is all computer animated and John Smith's 'Girl chewing gum (1976)' is filmed out in a street with real people / surroundings. One of the big similarities between the two videos is 'lies', In 'Dollface' the TV Screen is lying to the robotic face about what real beauty, and in 'Girl chewing gum' The narrator is lying to the audience about who and where he is. Another similarity between the two pieces, is that they both show how people react to the media i.e video cameras and stuff shown on the television. For example in 'Girl chewing gum' different people are reacting differently, when they notice that they are being filmed i.e Waving, staring or hiding their faces; in 'Dollface' The robotic face is reacting to the images she sees on the TV screen, by trying to copy the faces that she sees.

Obviously one of the main differences is that, 'Dollface'is computer animated and 'Girl chewing gum' is real life with real people. The reactions on 'Girl chewing gum' are real reactions by real people, in 'Dollface' it is robot showing reactions that the creater of the film wants to show.

Monday 5 October 2009

Chapter 6 - Audience and audience interpretation of the work

Many different people have many different ways of looking at things. Everyone perceives things in their own way. The reason this may be is different people have different back rounds that influence how they see and feel about certain things.

For example someone maybe absolutely terrified of a horror movie, whereas another person may sit unphased and amused. Different people have been exposed to certain things at different stages in their lives. For example if you have been watching horrors since the aged of 12 and is now 24 you would be less phased by it then someone who had only just started to watch them. This is because the person that has been watching the films are used to seeing gore and violence, they become immune to it in a way. Whereas the person who has only just stared to watch horrors is'nt used to seeing blood and gore and may be shocked by it. The same thing goes to people who first see a piece of art.

One person may take something entirely different from an art piece then another. For example, some people look at a skelington as a symbol of death, wheras others may see it as a symbol for death of an old way of life and new beginnings. Some people may just take a picture for how it is, i.e 40 pieces of silver that is presented in the Tate Modern as just bits of cultery hanging from a ceiling, whereas another person may read some kind of meaning behind it. This may be because they already have seen pieces by the artist, or have been brought up with different views on the world, i.e some people see a half glass of water as being half full the others will see it as being half empty.

Thursday 1 October 2009

Chapter 5 - How these works might inspire your own work (100 Words) Talk about your own ideas and how they may have been inspired by the work......

The works I viewed at the Tate Modern won't have a huge influence on my work, as I wasn't influenced directly from any of the pieces. Altough I was influenced by the Tate in itself, the way they set out certain spaces to create a certain atmosphere. 'Setting the scene' is very important for putting across certain emotions or feelings. Just like you would set the scene for a romantic evening in, with candles, dimmed lights and a bottle of wine. You do the same in video / art, you have to set the scene to generate certain feelings from your audience. If you want the audience to feel clostraphobic then you have to make the setting very cluttered and dark (closed in), If you want the audience to feel free and light, make the setting very open i.e a open field with light blue sky.


I would like my piece to put forward a mental illness using imagery, as sometimes it is hard to explain a mental illness through words, especially if you have little knowledge of it, or you have never come across anyone with a mental illness. The mental illness I will be using is Bi-Polar (Manic Depression). This is an illness where you are either manically happy or manically depressed and alone. I will use 'scene setting' to put across both emotions.



For example, with depression, I will use dark slow depressing music, dark closed in spaces, twisted images, a person in distress, maybe also involve drug and alcohol abuse. For the manically happy emotion, I will use bright colours uplifting upbeat music, a person happy (being loud laughing) with friends.

I want the two emotions to constantly conflict.One minuite you will see this person happy with friends out and about, next minuite her friends dissapear and she is on her own, in her darkness. You have to set a definate scene to seperate the two contradicting emotions.

With this, I will use two humans to represent both emotions, i'e, manic depression will be dressed in black and scarlet, holding a bottle of booze with a ciggerette, she will constantly being trying to seduce the sufferer to her darkness whilst she is happy. Manic happyness will be dressed in light colours with light hair holding flowers and a gift of love/heart she will constantly be tempting the sufferer out of depression .... at the end depression and Happyness will fight eachother, which will inevitably lead to one over ruling and taking over the sufferers mind.